Go from Prompt to Playable VR in Minutes.

Go from Prompt to Playable VR in Minutes.

Go from Prompt to Playable VR in Minutes.

Turn SOPs, training requirements, and ideas into headset-ready VR modules — with AI-powered authoring, MCP-connected Unity control, and no-code customisation. No need to build every experience from scratch.

Cut custom VR development time by up to 93%

How does it work?

1. Turn Requirements Into VR

Feed in an SOP, process, or training goal. AutoVRse's AI builds a working VR training module using a proven, modular design system — with MCP connecting the AI directly to the Unity Editor to assemble scenes, GameObjects, and builds.

2. Customise Without Code

3. Test, Optimise, Deploy

How does it work?

1. Turn Requirements Into VR

Feed in an SOP, process, or training goal. AutoVRse's AI builds a working VR training module using a proven, modular design system — with MCP connecting the AI directly to the Unity Editor to assemble scenes, GameObjects, and builds.

2. Customise Without Code

3. Test, Optimise, Deploy

How does it work?

1. Turn Requirements Into VR

Feed in an SOP, process, or training goal. AutoVRse's AI builds a working VR training module using a proven, modular design system — with MCP connecting the AI directly to the Unity Editor to assemble scenes, GameObjects, and builds.

2. Customise Without Code

3. Test, Optimise, Deploy

What's Inside VRseBuilder?

What's Inside VRseBuilder?

MCP

MCP

MCP

Connect Claude, Cursor, or any MCP client to Unity.

Connect Claude, Cursor, or any MCP client to Unity.

Workshop

Workshop

Workshop

No-code editing for scenarios, interactions, and workflows

No-code editing for scenarios, interactions, and workflows

Pulse

Pulse

Pulse

VR-native analytics on learner performance

VR-native analytics on learner performance

Fleet

Fleet

Fleet

Enterprise device and content management at scale

Enterprise device and content management at scale

Why you should choose VRseBuilder

Why you should choose VRseBuilder

Why you should choose VRseBuilder

We offer flexible, performance-driven compensation models with no cap on earnings.

Faster builds

AI-assisted authoring cuts development time dramatically

No-code editing

Update training without starting over

MCP-compatible

Connect Claude, Cursor, or any MCP client directly to the Unity Editor for AI-assisted scene and build control

Reusable modules

Build once, adapt across sites and use cases

Built-in analytics

Measure outcomes, not just completions

Enterprise-ready

Manage users, devices, and content across locations

Multi-language support

One module, many workforces

Cross-headset support

Build once in VRseBuilder and deploy across Meta Quest, SteamVR, OpenXR and more

Real-World Results

40+ VR Training Modules. One Platform.

“Using VRseBuilder, over 40 training modules were created in a short period of time. With our 65,000-strong workforce, we were able to address all our diverse training needs. It helped our workers gain hands-on experience in a risk-free environment.”

Surya Narayan Pandey

General Manager, Safety, UltraTech Cement

Real-World Results

40+ VR Training Modules. One Platform.

“Using VRseBuilder, over 40 training modules were created in a short period of time. With our 65,000-strong workforce, we were able to address all our diverse training needs. It helped our workers gain hands-on experience in a risk-free environment.”

Surya Narayan Pandey

General Manager, Safety, UltraTech Cement

Real-World Results

40+ VR Training Modules. One Platform.

“Using VRseBuilder, over 40 training modules were created in a short period of time. With our 65,000-strong workforce, we were able to address all our diverse training needs. It helped our workers gain hands-on experience in a risk-free environment.”

Surya Narayan Pandey

General Manager, Safety, UltraTech Cement

Experience VRseBuilder in Action

See how quickly you can turn an idea, SOP, or training requirement into an immersive VR experience.

Experience VRseBuilder in Action

See how quickly you can turn an idea, SOP, or training requirement into an immersive VR experience.

Experience VRseBuilder in Action

See how quickly you can turn an idea, SOP, or training requirement into an immersive VR experience.

Frequently Asked Questions

Frequently Asked Questions

Frequently Asked Questions

1. What is VRseBuilder?

An AI-powered platform for creating, customising, testing, and deploying VR training — without a full in-house dev team.

1. What is VRseBuilder?

An AI-powered platform for creating, customising, testing, and deploying VR training — without a full in-house dev team.

1. What is VRseBuilder?

An AI-powered platform for creating, customising, testing, and deploying VR training — without a full in-house dev team.

2. Can I build VR training without coding?

2. Can I build VR training without coding?

2. Can I build VR training without coding?

3. Can it turn an SOP into VR training?

3. Can it turn an SOP into VR training?

3. Can it turn an SOP into VR training?

4. Does VRseBuilder support MCP?

4. Does VRseBuilder support MCP?

4. Does VRseBuilder support MCP?

5. How fast can I build a module?

5. How fast can I build a module?

5. How fast can I build a module?

6. Does it integrate with enterprise training systems?

6. Does it integrate with enterprise training systems?

6. Does it integrate with enterprise training systems?

7. Who is it for?

7. Who is it for?

7. Who is it for?

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